
Valshea Draconis
mLan
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Posted - 2012.08.19 07:17:00 -
[1] - Quote
Tyrrax Thorrk wrote:Maybe if you actually had to rig them it would be reasonable, but you don't and letting you choose to destroy all your modules and cargo is and always has been stupid.
You think it's reasonable for every single ship in eve to have explosives rigged up everywhere that'll do more damage than any external attack could ? What exactly would the roleplay reason be ? Spite ? HURR DURR I DON'T WANT PEOPLE TO BE ABLE TO LOOT MY COLD DEAD CORPSE DURRRRR It would be a waste of resources, just like nobody would fit a rig that let them do what they can do for free now over extra shields or damage. (RP wise it would also be a huge stupid risk to have explosives like that setup everywhere)
Yeah you want to be able to give the middle finger to the guy killing you, buhu sucks to be you, try doing so by not dying next time or by killing him instead, or hiring merceneries, or infiltrating his corp.
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Do you also believe that mobile phones bricking themselves after multiple attempts at password guessing is a bad idea? It's done for the same reason, and it's a form of material denial.
Almost every single "spaceship" movie I have ever seen has the ability to overload the main generator/warp drive/whatever in order to cause a self destruct. It's a Sci-Fi standard mechanic to destroy a ship.
http://en.wikipedia.org/wiki/Self-destruct
If your trying to argue using a "roleplay" mechanic, you missed the mark, not to mention that if we knew it might take us a while to die we could overheat every module we can and burn them out, so a "forced overheat" is also extremely logical from a point of pumping excess power from cap to everything and killing every component on the ship, they dont have to explode, just "break" beyond the ability to repair.
Killmails? Not a problem. A killmail should be generated for any kill where the SD ship is currently TARGETED, as that would make sense. If you cant hold a target lock during a player doing a SD I don't see a reason a killmail should be generated.
As far as cargo, I can come up with dozens of reasons and ways to warrant and balance "self destructing cargo", but you'd never please both the traders and the pirates.
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